Breaking Into XR
A Developer’s Journey from Content Creator to Meta Engineer
Meta Reality Labs engineer and creator Roberto Coviello shares how he moved from university projects to freelancing, YouTube tutorials for XR Devs, and a role shaping XR samples at Meta. He explains how strong teams blend artists with engineers, and where AI actually accelerates work. We dive into Key Meta Quest features like Depth API and camera access. Roberto also outlines why Horizon Worlds and media experiences may be smarter bets today, and how to prototype for future AR glasses right now.
Before getting into the interview, I wanted to quickly introduce you to today’s sponsor Gracia AI. Gracia AI is the only app that allows you to experience Gaussian Splatting volumetric videos on a standalone headset, either in VR or MR.
It is a truly impressive experience and I recommend you to try it out right now on your Quest or PC-powered headset.



