Lessons Learned from Building for Snap Spectacles
In this deep-dive interview, Ernest Spicer, game developer and data scientist, shares how he built one of the first AI-integrated apps for Snap Spectacles, why AR is the real future of wearable tech, and how he's designing tools that tackle real problems in education and accessibility.
Before getting into the interview, I wanted to quickly introduce you to today’s sponsor Gracia AI. Gracia AI is the only app that allows you to experience Gaussian Splatting volumetric videos on a standalone headset, either in VR or MR.
It is a truly impressive experience and I recommend you to try it out right now on your Quest or PC-powered headset.



