What are 4D Gaussian Splatting? From Capture to VR Streaming
4D Gaussian splatting is changing how we capture and experience reality. In this interview, Lennard Wolf and Georgii Vysotskii explain how dynamic volumetric video works, why it surpasses traditional mesh-based methods, and what makes it powerful for industries like training, fashion, sports, and film. They reveal the technical challenges of capture, processing, and playback, explore portable rigs, discuss potential integrations with AI, and share their vision for real-time broadcasting and XR applications.



