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This App Turns Doomscrolling into "Room"scrolling
And is one of the best 3D creative tool I tried
Jul 15
•
Gabriele Romagnoli
3
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This App Turns Doomscrolling into "Room"scrolling
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Lessons Learned from Building for Snap Spectacles
In this deep-dive interview, Ernest Spicer, game developer and data scientist, shares how he built one of the first AI-integrated apps for Snap…
Jul 8
•
Gabriele Romagnoli
9
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Lessons Learned from Building for Snap Spectacles
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13 Years in XR: What Zappar’s CTO Wants You to Know
In this in-depth interview, Zappar CTO and co-founder Connell Gauld walks us through the company’s 13-year evolution in the XR industry.
Jul 1
•
Gabriele Romagnoli
5
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13 Years in XR: What Zappar’s CTO Wants You to Know
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June 2025
Turn Gaussian Splatting Into Walkable Worlds
Arrival.Space lets you build connected worlds on the web
Jun 24
•
Gabriele Romagnoli
3
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Turn Gaussian Splatting Into Walkable Worlds
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How Kiri solved Gaussian Splatting's Biggest Limitation
Turn your Splats into high quality meshes
Jun 17
•
Gabriele Romagnoli
4
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How Kiri solved Gaussian Splatting's Biggest Limitation
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"Vibe Coding": This Is What Professionals Think 😍😑🤮
Many don’t like it, but (almost) everybody agrees it’s the future.
Jun 10
•
Gabriele Romagnoli
1
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"Vibe Coding": This Is What Professionals Think 😍😑🤮
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👂This Neural Interface Fits in Your Ears
Yacine Achiakh is the co-founder of Wisear, a company pioneering non-invasive neural interfaces that fit in your ears and can read your brain, facial…
Jun 3
•
Gabriele Romagnoli
1
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👂This Neural Interface Fits in Your Ears
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May 2025
👓How Tilt Five Solved the Biggest Problems in AR
Jeri Ellsworth is a renowned inventor, product creator, and engineer, known for pioneering new frontiers in gaming and immersive technology.
May 27
•
Gabriele Romagnoli
4
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👓How Tilt Five Solved the Biggest Problems in AR
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The Present and Future of XR Gaming with Jesse Schell
Jesse Schell is the CEO of Schell Games, a studio of 150+ people’s team known for hits like Among Us VR and the I Expect You to Die trilogy.
May 20
•
Gabriele Romagnoli
3
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The Present and Future of XR Gaming with Jesse Schell
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1
Top 5 Tools for Gaussian Splatting Compared
Free and Paid
May 14
•
Gabriele Romagnoli
2
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Top 5 Tools for Gaussian Splatting Compared
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The Future of 3D Generative AI with Meshy’s CEO Ethan Hu
In this interview, Ethan Hu, the CEO of Meshy AI. Only in 2024, over 20 million 3D assets were generated thanks to Meshy. In this conversation, we will…
May 6
•
Gabriele Romagnoli
4
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The Future of 3D Generative AI with Meshy’s CEO Ethan Hu
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April 2025
How to Build Co-Located MR Games for Quest
Steven Linton is the founder of Fantail Games, a studio dedicated to creating immersive experiences that bring people together in the same physical…
Apr 29
•
Gabriele Romagnoli
2
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XR AI Spotlight
How to Build Co-Located MR Games for Quest
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