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Turn Gaussian Splatting Into Walkable Worlds
Arrival.Space lets you build connected worlds on the web
Jun 24
•
Gabriele Romagnoli
2
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Turn Gaussian Splatting Into Walkable Worlds
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How Kiri solved Gaussian Splatting's Biggest Limitation
Turn your Splats into high quality meshes
Jun 17
•
Gabriele Romagnoli
3
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How Kiri solved Gaussian Splatting's Biggest Limitation
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"Vibe Coding": This Is What Professionals Think 😍😑🤮
Many don’t like it, but (almost) everybody agrees it’s the future.
Jun 10
•
Gabriele Romagnoli
1
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"Vibe Coding": This Is What Professionals Think 😍😑🤮
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👂This Neural Interface Fits in Your Ears
Yacine Achiakh is the co-founder of Wisear, a company pioneering non-invasive neural interfaces that fit in your ears and can read your brain, facial…
Jun 3
•
Gabriele Romagnoli
1
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👂This Neural Interface Fits in Your Ears
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May 2025
👓How Tilt Five Solved the Biggest Problems in AR
Jeri Ellsworth is a renowned inventor, product creator, and engineer, known for pioneering new frontiers in gaming and immersive technology.
May 27
•
Gabriele Romagnoli
4
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👓How Tilt Five Solved the Biggest Problems in AR
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The Present and Future of XR Gaming with Jesse Schell
Jesse Schell is the CEO of Schell Games, a studio of 150+ people’s team known for hits like Among Us VR and the I Expect You to Die trilogy.
May 20
•
Gabriele Romagnoli
2
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The Present and Future of XR Gaming with Jesse Schell
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1
Top 5 Tools for Gaussian Splatting Compared
Free and Paid
May 14
•
Gabriele Romagnoli
2
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Top 5 Tools for Gaussian Splatting Compared
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The Future of 3D Generative AI with Meshy’s CEO Ethan Hu
In this interview, Ethan Hu, the CEO of Meshy AI. Only in 2024, over 20 million 3D assets were generated thanks to Meshy. In this conversation, we will…
May 6
•
Gabriele Romagnoli
4
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The Future of 3D Generative AI with Meshy’s CEO Ethan Hu
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April 2025
How to Build Co-Located MR Games for Quest
Steven Linton is the founder of Fantail Games, a studio dedicated to creating immersive experiences that bring people together in the same physical…
Apr 29
•
Gabriele Romagnoli
2
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How to Build Co-Located MR Games for Quest
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⌨️Why Typing in XR Still Sucks?
Olivier Plante is the CEO of Fleksy, a white-label keyboard SDK that powers the fastest typing experiences in the world.
Apr 22
•
Gabriele Romagnoli
4
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⌨️Why Typing in XR Still Sucks?
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🥽Vision Pro is not a Failure
Avi Bar-Zeev helped invent the Microsoft HoloLens, define Amazon Echo Frames, and led Apple Vision Pro’s experience prototyping team from 2016 to 2019.
Apr 16
•
Gabriele Romagnoli
8
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🥽Vision Pro is not a Failure
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1
Designing with AI: from 2D and beyond
A recording from Gabriele Romagnoli's live video
Apr 9
•
Gabriele Romagnoli
and
Xinran Ma
9
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XR AI Spotlight
Designing with AI: from 2D and beyond
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